CommBank App

I led the user interface design, and creative vision for Australia's number 1 banking app that has over 8 million users. This was the CommBank app's first major update.
Client
CommBank
Role
Lead User Interface Designer
Responsibilities

Strategic Design Direction

User Interface Design

Design Leadership

Art Direction

Photography Direction

Illustration Direction

Customer Research

Design System

Awareness

Areas of opportunity

Customer problems
Customer verbatim and data points revealed that customers were frustrated that they couldn’t do everything they wanted to do in the app, they couldn’t find what they knew was already there, and the app struggled with accessibility and inclusivity.
Mockup
Business opportunities
Discoverability: Help our customers discover and take advantage of these growing digital capabilities, products and services.

Scalability: We wanted to ensure that we met the needs of our customers by creating an easy and sensible way to continue to add new features into the app

Accessibility and inclusivity: To be a truly inclusive bank, required us to make sure all experiences were accessible.

Empowerment: The future is not one size fits all so we wanted to empower our customers to create an experience that suited to them (Customisation)
Brainstorm

Challenge assumptions

We challenged assumptions, redefined problems and created innovative solutions through design thinking.

Some of the questions we asked ourselves were:

Would the change bring a lack of trust, ie change aversion?
What features do users see as most important?
Do we need all the features we currently have?
Do our users speak different languages so learn by patterns?
Experiment

Wireframe & prototype

Design Process: After initial sketches, and working with stakeholders and developers we developed low-fidelity wireframes and clickable prototypes to refine our ideas.

Scope: Due to project limitations (no app rebuild), we focused on adding dashboard cards as an extension of existing features within the CommBank App.

Dashboard Cards:Enabled users to act immediately on the displayed information. Highlighted digital capabilities by making them more visible and accessible. Allowed users to customize their experience.

Customer Testing: Overall, the feature was seen as a significant improvement by existing users. New customers found the functionality intuitive and easy to use.

iPhone mockup
Process

Visual design

While working very closely with the UX designer on the above steps I led the visaul design. This was my process.
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Process

Assess how the current app aligns to our goals; accessibility, scalability, discoverability, empowerment.

Research

Competitor and market analysis

Explore & concept

Brainstorm and explore a range of visual concepts

EXPERIMENT

Quantitative and qualitative research

REVISE

Iterate and refined based on key research learnings

BUILD IT

Build staff pilot and release

RELEASE & ITERATE

Iterate on pilot feedback and release.

Awareness

Areas of opportunity

Business problems with old design

On review of the old app, there was a large dependency on the old background image which was creating a lot of accessibility concerns. Also the old visual language didn’t align to other Commbank assets. The old app had limited strategy to cater for scalability and brand evolution.

Opportunities

Create a recognisable and cohesive branded experience (with CommBank and Netbank). Enable a more inclusive and accessible experience throughout the app, and create a design a system that can evolve as CommBank's customers needs develop and brand responds to change.

Dashboard mockup
EXPLORE & CONCEPT

Concept, diverge & explore

A competitor and comparative analysis revealed an opportunity to be more progressive, so, while keeping in mind the principles: intelligent, progressive, optimistic and empathetic, principles that are included in the CommBank brand guidelines, I went a little wild with my concepts.
Some of the considerations and challenges I kept in mind:
What and how other areas of the app will be effected by the dashboard changes - fonts size, bg, interactions etc?
Do we need to make these changes to these areas at the same time?
Do we design for iOS and Android specific or keep our own brand typography and other elements?
Do we create a consistent experience across assets or can the app have unique elements?
Will ‘one (visual) voice’ increase trust?
Can we introduce new colours for digital?
Experiment

User research

With over 8 million users, I ensured accountability and kept customers at the forefront by leveraging my design expertise and utilising user research.

Quantitative research

Quant: 1500 participants
With the research team I organised quantitative research with 1500 participants. I created two visually polarising style boards to get the best insights possible, these were tested along with the existing app visual design, to ensure there was a baseline of comparison.
To gauge how the moodboard resinated with participants, we used implicit association testing. After seeing the moodboard we showed participants desired principles and attributes, such as, trustworthy, safe and secure, on brand, progressive, intelligent, unique, empowering, authentic, optimistic, upfront, empathetic, clear, and not desired, ie. dull, busy, overwhelming, dated, anxious, un-professional. We were looking for positive emotional response and brand attribution.
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Concept #1
This concept focused on bringing the visual language back to our core brand of yellow and black.
Concept #2
From our competitor analysis we saw an opportunity to differentiate the look and feel of the app using illustration.
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Current styles
This moodoard focusses on the existing app visual design to ensure there was a baseline of comparison.

Summary

Both concepts did well to minimise attributes of ‘unprofessional’ and ‘anxious’ when compared to the current; while uplifting associations with a range of positive attributes such as ‘progressive’, ‘clear’, and ‘trustworthy’
Experiment

Qualitative research

Qual: 36 participants
The qualitative research was a deep dive with focus groups. 36 participants over 6 sessions. Taking what was successful from the mood boards, and bringing the design back to what we know meets the requirements; usability, accessibility, scalability, and brand, I created 2 concepts for qual testing.
Dashboard mockup
Dashboard mockup
Concept #1
Just like in quantitative testing, this concept focused on bringing the visual language back to our core brand of yellow and black. We changed common UI components from that of our Digital Design Language hat was used on NetBank and Commank.com.au
Concept #2
From our competitor analysis and through quant testing we saw an opportunity to differentiate the look and feel of the app using illustration. However we retained common UI components that align to our Digital Design Language.
Experiment

Research summary & key learnings

The research process was not about finding a clear winner but rather extracting the best traits and opportunities to iterate on.

Overall, most customers saw both concepts as a positive improvement from the old design, which they admitted had been in place for a long time.

Concept #1

Seen as strongly reflecting the CommBank brand, with its use of the easily recognisable yellow and black. Associations for this design style included ‘clean’, ‘simple’ and ‘professional’. Some customers noted this would continue to support the App’s strength in being easy to use. Universally, customers acknowledged this style, while well-linked to the current brand, wouldn’t signal a considerable leap forward for the bank.

Concept #2

Some customers found the illustrative style to be creative and fresh; while others found it busy and lacking the gravitas required of a banking app. However, most agreed that this style would represent a considerable step change for CBA. This needed to be used carefully to balance branding and professionalism.

Outcome

Taking what was successful from both sets of research I created a design that was reviewed with the team, senior stakeholders and upper management

Experiment

Pilot design

For the pilot design, we took user research key learnings, and balanced a safe next step using core brand identity, but also aiming to position ourselves as more progressive by allowing customers to select from a range of diverse wallpapers that create a stronger sense of control and personal expression.
Experiment

Pilot feedback

There were 1200+ participants on the app 4.0 pilot. We typically consider no feedback as a positive signal around visual design. Though, we saw verbatim that the design had a stronger connection to brand and had a more progressive feel and they loved the abillity to customise their background.

We did receive concerns around the brightness of the yellow background and people wanted the ability to add their own background image!

Experiment

Customer launch

Working closely with the scrum team we iterated on this design before release. We responded to feedback by adding a darker wallpaper to reduce the brightness of the screen. Though the use of large areas of dark colours aren’t included in the brand guidelines, the best high performing apps take a measured approach to balancing brand identity to ensure flexibility of experience for the user. We also reduced the size of customise cards and removed wallpaper names to name a few.

Customer feedback

Though some pushback from customers experiencing change aversion, the new app was received well and increased customer digital adoption.We had positive feedback on visual style, mostly around the wallpapers. As you will see below, we added more in future releases. People wanted to choose their own - also see in the pilot. This wasn’t something the business wanted to do straight away, due to risk, it’s a possibly for future releases.
Iterate

Continuous improvement

Constantly improving and innovating to make things simple and easy for our customers and each other is imperative.

I created prototypes to show the business how we could improve the dashboard experience. Some of these being; adding a tab nav, updating the dashboard cards and adding ‘auto edit’ to the home screen.

This was picked up by the dev team and built.


Customisation & personalisation

Visual ergonomics

This redesign catered for our millions of users with diverse needs. The reason people prefer, and often crave, personalised experiences is that it leaves them feeling like their interests and preferences have been taken into account. When they know the content that is being displayed is tailored to them, it provides a more enjoyable, comfortable and desirable experience.

Dashboard mockup
Dashboard mockup
Wallpapers

One of the ways we did this was allowing users to customise their app background to make the experience delightful and uplifting. I collaborated with Brand and Getty Images to curate a new set of wallpapers for different customer segments via series of creative briefs.

Dark mode

We did extensive work enabling dark mode so customers would be able to change the interface to an experience that suited them.
Accessibility & inclusivity

Accessibility

1 in 3 Australians impacted by accessibility at some time in their life and we saw it as our job not to leave them behind. Australia is also an amazingly diverse country with over 26 million people from different backgrounds so imperative that we keep them in mind.
To be a truly inclusive bank, required us to make sure all visual elements were accessible, a few of which are colours, icons, and type. This brought us to implement dynamic typography. This introduced a new level of control for those with vision impairment.
Scalability

Cohesive experience

This was a big visual change for the app, so for this to work and filter down to other areas of the app, I arranged numerous collaboration sessions with mobile designers and developers. This made an improvement in the way we worked as a team, which also allowed us to continually deliver high quality products.

Accounts and payments design

While managing and delivering multiple pieces of my own work. I contributed to the strategic design direction and creative vision of Accounts and Payments. Mentoring and guiding designers on these important features, and also supporting the delivery of new designs.

Dashboard mockup
Scalability

UI design system

To enable the ability for the app to scale and evolve as our customers and our brand needs did, we started building a reusable pattern system for web and native iOS and Android. This not only brought coherency to our designs, it sped up the design and development process saving the company time and money and lifting customer satisfaction. A win win win!

Dashboard mockup
Portfolio

Selected work

MasterCard CashPassport

Complete design of 3 Cash Passport responsive websites.

Haverick Meats

Complete art direction and design of responsive website.